Saturday, December 12, 2009

WIND ARDUINO

 

Workshop India is proud the announce the launch of WIND Arduino series of low cost open source development boards

Coming January 2010 a new revolution in low cost high performance embedded and robotics boards with full code and tutorials

Regards

Aditya Singh Baghel

CEO Workshop India

visit www.workshoppindia.com

Sixth Sense awesome technology

ABOUT

'SixthSense' is a wearable gestural interface that augments the physical world around us with digital information and lets us use natural hand gestures to interact with that information.

We've evolved over millions of years to sense the world around us. When we encounter something, someone or some place, we use our five natural senses to perceive information about it; that information helps us make decisions and chose the right actions to take. But arguably the most useful information that can help us make the right decision is not naturally perceivable with our five senses, namely the data, information and knowledge that mankind has accumulated about everything and which is increasingly all available online. Although the miniaturization of computing devices allows us to carry computers in our pockets, keeping us continually connected to the digital world, there is no link between our digital devices and our interactions with the physical world. Information is confined traditionally on paper or digitally on a screen. SixthSense bridges this gap, bringing intangible, digital information out into the tangible world, and allowing us to interact with this information via natural hand gestures. ‘SixthSense’ frees information from its confines by seamlessly integrating it with reality, and thus making the entire world your computer.
The SixthSense prototype is comprised of a pocket projector, a mirror and a camera. The hardware components are coupled in a pendant like mobile wearable device. Both the projector and the camera are connected to the mobile computing device in the user’s pocket. The projector projects visual information enabling surfaces, walls and physical objects around us to be used as interfaces; while the camera recognizes and tracks user's hand gestures and physical objects using computer-vision based techniques. The software program processes the video stream data captured by the camera and tracks the locations of the colored markers (visual tracking fiducials) at the tip of the user’s fingers using simple computer-vision techniques. The movements and arrangements of these fiducials are interpreted into gestures that act as interaction instructions for the projected application interfaces. The maximum number of tracked fingers is only constrained by the number of unique fiducials, thus SixthSense also supports multi-touch and multi-user interaction.
The SixthSense prototype implements several applications that demonstrate the usefulness, viability and flexibility of the system. The map application lets the user navigate a map displayed on a nearby surface using hand gestures, similar to gestures supported by Multi-Touch based systems, letting the user zoom in, zoom out or pan using intuitive hand movements. The drawing application lets the user draw on any surface by tracking the fingertip movements of the user’s index finger. SixthSense also recognizes user’s freehand gestures (postures). For example, the SixthSense system implements a gestural camera that takes photos of the scene the user is looking at by detecting the ‘framing’ gesture. The user can stop by any surface or wall and flick through the photos he/she has taken. SixthSense also lets the user draw icons or symbols in the air using the movement of the index finger and recognizes those symbols as interaction instructions. For example, drawing a magnifying glass symbol takes the user to the map application or drawing an ‘@’ symbol lets the user check his mail. The SixthSense system also augments physical objects the user is interacting with by projecting more information about these objects projected on them. For example, a newspaper can show live video news or dynamic information can be provided on a regular piece of paper. The gesture of drawing a circle on the user’s wrist projects an analog watch.
The current prototype system costs approximate $350 to build.

PICTURES





  . . . some more pictures are coming soon.

VIDEOS

  . . . more videos are coming soon, too.

PUBLICATIONS

  • P. Mistry, P. Maes. SixthSense – A Wearable Gestural Interface. To be appeared in SIGGRAPH Asia 2009, Sketch. Yokohama, Japan. 2009
  • P. Mistry, P. Maes. SixthSense – A Wearable Gestural Interface. To be appeared in SIGGRAPH Asia 2009, Emerging Technologies. Yokohama, Japan. 2009
  • P. Mistry. The thrilling potential of SixthSense technology. TEDIndia 2009. Mysore, India 2009
  • P. Mistry, P. Maes, L. Chang. WUW - Wear Ur World - A Wearable Gestural Interface. In the CHI '09 extended abstracts on Human factors in computing systems. Boston, USA. 2009
  • P. Maes, P. Mistry. Unveiling the "Sixth Sense," game-changing wearable tech. TED 2009. Long Beach, CA, USA 2009

AWARDS

this is truly amazing

Regards

Aditya Singh Baghel

CEO workshop India

AVR Arduino

 

arduino316

Arduino is an open-source electronics prototyping platform based on flexible, easy-to-use hardware and software. It's intended for artists, designers, hobbyists, and anyone interested in creating interactive objects or environments.

Arduino can sense the environment by receiving input from a variety of sensors and can affect its surroundings by controlling lights, motors, and other actuators. The microcontroller on the board is programmed using the Arduino programming language (based on Wiring) and the Arduino development environment (based on Processing). Arduino projects can be stand-alone or they can communicate with software on running on a computer (e.g. Flash, Processing, MaxMSP).

The boards can be built by hand or purchased preassembled; the software can be downloaded for free. The hardware reference designs (CAD files) are available under an open-source license, you are free to adapt them to your needs.

Buy an Arduino Board

Download the Arduino Software

Development: For information on the development of Arduino, see the Arduino project on Google Code. Changes to the software are discussed on the developers mailing list.

Elsewhere: You can find lots of pictures of Arduino projects and workshops in the Arduino tag on Flickr. Related links can be found on the Arduino tag on del.icio.us.

Getting Started

To get started, follow the instructions for your operating system: Windows, Mac OS X or Linux; or for your board: Arduino Nano, Arduino Mini, Arduino BT, LilyPad Arduino, XBee shield. If you're having trouble, check out the troubleshooting suggestions.

Learning

Examples of how to work with the Arduino language and common electronic components; further readings on the foundations; information on hacking and extending the Arduino hardware and software; external resources.

Reference

Reference for the Arduino language (see also the extended version); a collection of libraries for working with various types of hardware; a comparison with other prototyping platforms, and information about the components of the Arduino board.

Hardware

Information about the Arduino hardware, including reference designs (EAGLE files).

Blog

General announcements and thoughts from the Arduino team can be found in our blog.

Forum

The multi-lingual forum is the place to go with questions of all kinds.

Playground (Wiki)

We're collecting Arduino knowledge, tutorials, and instructions in the playground wiki.

 

Regards

Aditya Singh Baghel

CEO Workshop India